mouseWheel()
A function that's called when the mouse wheel moves.
Note that the mouse must be over the sketch window to register.
Declaring the function mouseWheel() sets a code block to run automatically when the user scrolls with the mouse wheel:
function mouseWheel()
-- Code to run
end
The mouse system variables, such as mouseX and mouseY, will be updated with their most recent value when mouseWheel() is called by L5:
function mouseWheel()
if mouseX < 50 then
-- Code to run if the mouse is on the left.
end
if mouseY > 50 then
-- Code to run if the mouse is near the bottom.
end
end
The optional parameter returns 1 for up or -1 for down. This will be opposite on macOS with "natural" scrolling enabled.
function mouseWheel(moveY)
-- Code to run that uses the event.
print(moveY)
end
Examples

local circleSize = 0
function setup()
size(100, 100)
describe(
'A gray square. A white circle at its center grows up when the user scrolls the mouse wheel.'
)
end
function draw()
background(200)
-- Draw the circle
circle(50, 50, circleSize)
end
-- Increment circleSize when the user scrolls the mouse wheel.
function mouseWheel()
circleSize = circleSize + 1
end

local direction = ''
function setup()
size(100, 100)
describe(
'A gray square. An arrow at its center points up when the user scrolls up. The arrow points down when the user scrolls down.'
)
end
function draw()
background(200)
fill(0)
-- Style the text.
textAlign(CENTER)
textSize(16)
-- Draw an arrow that points where
-- the mouse last scrolled.
text(direction, 50, 50)
end
-- Change direction when the user scrolls the mouse wheel.
function mouseWheel(event)
if event > 0 then
direction = 'up'
else
direction = 'down'
end
end
Syntax
mouseWheel([event])
Parameters
| Parameter | |
|---|---|
| event | WheelEvent: optional wheelEvent argument. |